ABOUT

About LOGINN
THE CONCEPT
LOGINN is a place created for youth, kids, and adults who loves gaming and made challenge necessity in their lives, developing skills is one of our aim and targets.
A concept born in a community full of life and youth starving for something new.
What Matters to Us
REASONS TO VISIT US
  1. Gamers to feel at home
  2. Gamers to be served professionally
  3. Gamers to have the best gaming experience with state-of-the-art
    equipment
  4. Environment to be as friendly as it could be
  5. Creating a place for people to play together or against each other’s
    peacefully
Technology
UTMOST GAMING EXPERIENCE
Our computers are made for the utmost gaming experience with intel core i9, ASUS Z590 SERIES mother board, 32 GB DDR4 RAM Kingston HyperX, ASUS RTX 3070 Ti.
PlayStation 5 with Cougar couch gaming for a comfortable ride with unparalleled Comfort: Recliner system 95°~160, headrest & Lumbar Design, breathable Premium PVC Leather, diamond Check Pattern Design.
WHY GAMING IS IMPORTANT
TO YOUNG GENERATIONS?
Factors that contribute to the increase in the popularity of esports
• Increase in awareness
• More platforms offering live esports coverage
• People spend more time watching esports
• Growth in esports tournaments
Some statistics and info
BY 2020
  • 250 million people around the world watching live and online gaming
  • 11 billion hours of esports watched globally
  • 3 billion people around the world watch gaming online
  • 70+ million people will watch an esports channel more than the MLB, NHL, and NBA finals
  • Colleges are creating programs both intramural and varsity to allow students to competitively compete in top tournaments
Some surprising benefits of playing video games
READING
Studies show that kids who play video games may get a small boost to their reading skills
They’re a fun way to get tricked into learning. There are videos games on just about everything. Early on, developers realized that video games could be used to improve reading and math skills. Today, there are games that incorporate world history, cooking, politics, chemistry, architecture, and other topics you may not have been exposed to in school.
VISUAL-SPATIAL SKILLS
Gaming is really a workout for your mind disguised as fun. Studies have shown that playing video games regularly may increase gray matter in the brain and boost brain connectivity. (Gray matter is associated with muscle control, memories, perception, and spatial navigation).
PROBLEM-SOLVING
At the heart of every video game is a challenge, many games from puzzles and mysteries, to managing virtual cities or empires offer kids the chance to take on a problem and work to find a solution.
kids who play these video games improve in three areas: planning, organization, and flexible thinking. Open-world, mission-based, and multi-level games are designed like complex puzzles that take several hours to solve.
Occasionally, the solution varies based on your actions in the game. Learning to think on your feet and strategize in a fast-paced fantasy environment is a skill that can translate to the real world.
SOCIAL CONNECTIONS
Past research involving children found that those who played more video games were more likely to have good social skills, perform better academically, and to have built better relationships with other students because of the social and collaborative component to some types of games. Imaginative play and creativity.
MENTAL HEALTH BENEFITS
Studies have shown that some video games can boost mood and make for better heart rhythms—a sign that they may also help relieve stress. The correlation (not causality) between video games and stress has been reflected in numerous unrelated studies, which is why video games have been used in therapy for over a decade.
INSPIRIRATION TO BE MORE PERSISTENT
With video games you either win or you keep trying, learning from your mistakes as you progress until you reach the goal. Because of this, some researchers and educators argue that video games can teach people to be more con dent and to work towards their goals, treating each misstep as just another learning opportunity.
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